Anyone who has played Minecraft for more than a week or so has probably learned the majority of the game. In vanilla Minecraft, you’ve got three dimensions to explore – the standard world everyone sees, and then the Nether and the End, which only more dedicated players will get to visit. Many popular mods, like AbyssalCraft, focus on adding new dimensions to Minecraft and giving players new places to explore and enjoy. While you have what is essentially hell along with a void dimension, you still don’t have an underworld, per se. That is remedied by this mod, which allows players to go to the abyss.
The AbyssalCraft mod presents a unique opportunity to explore the land of the dead – while remaining alive. Anyone who has tried the Dark Souls or Demon Souls games probably has a good understanding of how this concept works. You are in fact dead, but you still get to keep controlling your character. Actually, the mod features a total of three new dimensions if you count all three layers as their own, unique dimensions. Players will begin on the Abyssal Wasteland and, working their way downward, travel through the Dreadlands on their way to Omothol, the final location on this mod.
The changes caused by the AbyssalCraft mod extend beyond adding a few new dimensions, though. Even on the overworld, that’s the normal Minecraft world, you’ll find several new biomes which are merely shadows of what you’ll really find if you keep digging deeper into the content of this mod. A handful of new undead and demonic mobs along with seven new types of stone and a horde of new gear and tools to craft make this mod a well-rounded one, with lots of new content all around. AbyssalCraft is a Minecraft mod that lets players literally go to hell.
AbyssalCraft Mod Changelogs
- The Forge Universal Bucket is actually registered for the fluids, instead of it not being that
- Set the correct textures for the Ritual Altars/Pedestals that didn’t have the correct texture
- All of the Ritual Altars/Pedestals now drop the correct block
- Pressing U while hovering over something used in a ritual will now display the ritual in the list of recipes where it’s used in the JEI plugin
- Each boss’ death ticks variable is now saved to NBT (fixes oddities in regards to world unloads during death animations)
- Added hooks for registering armor textures for Ghoul armor rendering
- If any Ghoul entity holds an item, it now renders in it’s hand
- Omothol Ghouls now have a chance to pick up items
- Armor and held items should now render on Abyssal Anti-Zombies
- Ported to Minecraft 1.9.4
- All armor sets currently uses the Diamond Armor Material (due to a small bug in Forge)
- Demon Animals now have a 50% chance of not burning when spawning in the Nether.
- Added a mimic fire.
- Integrations no longer need to be registered.
- Fixed animations for the Dreadium Samurai Armor.
- Improved the buttons in the Necronomicon GUI.
- Fixed potential crashes related to CraftingStacks where the recipe uses the OreDictionary
- Sacthoth no longer spawns in the Dark Realm.
- Added Crystal Bags (small, medium, large, huge)
- Added Materializer (turns crystals into materials) (WIP)
- Omothol Ghoul Flesh can now be eaten
How to install AbyssalCraft Mod?
- Download the latest (or recommended) forge installer.
- Start the game once with the Forge profile
- Download the mod.
- Locate the Minecraft folder
- Drop the downloaded .jar (or .zip, for older versions) file in /mods inside the Minecraft folder
- Have fun!
Download Links for AbyssalCraft Mod.
for Minecraft 1.11
for Minecraft 1.10.2
for Minecraft 1.9.4
for Minecraft 1.9
for Minecraft 1.8.9
for Minecraft 1.7.10
Credit: Shinoow – Original Thread on MinecraftForum