More Player Models 2 Mod for Minecraft 1.11.2/1.10.2

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Character creation has never really been a thing in Minecraft. Players just pick their skin of choice, and that’s what they look like – every time, in every world, unless skins are disabled on a particular server. The More Player Models 2 Mod is actually an extension of the first More Player Models Mod. Like its predecessor, this one allows players to customize their Minecraft characters. There is a character creation screen where things like hairstyle and color, height and other features can be selected from a set of inherent looks, plus there are a few custom animations and other new content to find as well.

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The More Player Models 2 Mod requires the latest version of Minecraft Forge to work, and since that was recently updated to 1.11.2, this mod is both fully compatible with other Forge mods and ready to use on the latest version of Minecraft, making it highly accessible. Besides giving you a character creation screen which is accessed through the F12 button, this mod also allows you to change into pretty much any vanilla mob and maybe even some custom monsters a little further down the line. It’s already a good mod, but it’s also worth watching for updates to this one.

More Player Models 2 Mod Update Logs

  • Added bull horns.
  • Added rodent tail.
  • Added fin tail.

More Player Models Commands

  • /wave
  • /sit
  • /sleep
  • /dance
  • /love
  • /hug
  • /sing
  • /crawl (you need to hold shift while crawling)
  • /wag (you need a tail for this one)
  • /cry
  • /angry
  • /bow

How to install More Player Models 2 Mod?

  • Download the recommended Forge Installer
  • Make sure Minecraft is closed
  • Run the Forge Installer
  • Select Install client and press OK
  • Locate your .minecraft folder
    • Run Minecraft
    • Press Options -> Resource packs -> Open resource folder
    • Go up one folder
  • Create a mods folder in your .minecraft folder if it’s not their already
  • Download More Player Models and place the jar in the mods folder
  • You now have installed the More Player Models Mod
  • Be sure to select the forge profile when running Minecraft

Download Links for More Player Models 2 Mod

for Minecraft 1.11.2

for Minecraft 1.11

for Minecraft 1.10.2

for Minecraft 1.9.4

for Minecraft 1.8.9

for Minecraft 1.7.10

Credit: Noppes – Original Thread on Minecraft Forum – Website: KoDevelopment.nl

42 COMMENTS

  1. i need to know how to actually download the mod it says after you download forge it says to download the more players models mod, where do i actually do that

  2. welp it looks good but this website is so fucking poorly setup i have no clue where the hell the download link is .-.

    (maybe im just stupid)

  3. I installed the mod and i played around with it and now whenever i use the mod my game crashes. it never works with the mod when it worked before. please help me with this issue

  4. Sorry but i really like the game but i have so much problems,
    Its taking soon laggy my minecraft i cant even play 1 MIN!!!! I’m so sorry for this bad news but i need to get it out ;(

  5. WARNING: coremods are present:
    Contact their authors BEFORE contacting forge

    // I let you down. Sorry 🙁

    Time: 12/8/16 2:08 PM
    Description: There was a severe problem during mod loading that has caused the game to fail

    net.minecraftforge.fml.common.LoaderExceptionModCrash: Caught exception from mercurius_updater (mercurius_updater)
    Caused by: java.lang.IncompatibleClassChangeError
    at net.minecraftforge.mercurius.updater.Utils.closeSilently(Utils.java:180)
    at net.minecraftforge.mercurius.updater.Utils.updateMercurius(Utils.java:362)
    at net.minecraftforge.mercurius.updater.MercuriusUpdaterMod.preInit(MercuriusUpdaterMod.java:41)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:616)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:243)
    at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:221)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:145)
    at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:615)
    at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:264)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:438)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:350)
    at net.minecraft.client.main.Main.main(SourceFile:124)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    —————————————————————————————

    — System Details —
    Details:
    Minecraft Version: 1.11
    Operating System: Mac OS X (x86_64) version 10.12.1
    Java Version: 1.6.0_65, Apple Inc.
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
    Memory: 198375144 bytes (189 MB) / 399249408 bytes (380 MB) up to 1060372480 bytes (1011 MB)
    JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP 9.35 Powered by Forge 13.19.1.2188 Optifine OptiFine_1.11_HD_U_B2 5 mods loaded, 5 mods active
    States: ‘U’ = Unloaded ‘L’ = Loaded ‘C’ = Constructed ‘H’ = Pre-initialized ‘I’ = Initialized ‘J’ = Post-initialized ‘A’ = Available ‘D’ = Disabled ‘E’ = Errored
    UCH mcp{9.19} [Minecraft Coder Pack] (minecraft.jar)
    UCH FML{8.0.99.99} [Forge Mod Loader] (forge-1.11-13.19.1.2188.jar)
    UCH forge{13.19.1.2188} [Minecraft Forge] (forge-1.11-13.19.1.2188.jar)
    UCE mercurius_updater{1.0} [mercurius_updater] (MercuriusUpdater-1.11.jar)
    UCH moreplayermodels{1.11.0} [MorePlayerModels] (MorePlayerModels_1.11.0(03dec16).jar)
    Loaded coremods (and transformers):
    OptiFine Version: OptiFine_1.11_HD_U_B2
    Render Distance Chunks: 13
    Mipmaps: 4
    Anisotropic Filtering: 1
    Antialiasing: 0
    Multitexture: false
    Shaders: Tilt Shift Sildurs intel v2 Shader Pack.zip
    OpenGlVersion: 2.1 INTEL-10.20.25
    OpenGlRenderer: Intel HD Graphics 4000 OpenGL Engine
    OpenGlVendor: Intel Inc.
    CpuCount: 4

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