Spectrum Map for Minecraft 1.8.8


The most versatile maps in Minecraft are the ones that offer players many different gaming experiences all in one package. These also tend to be rather large maps, so keep that in mind if you decide to try out the Spectrum map. This really is a good example of a multi-genre Minecraft map. It features an underlying complete the monument game which serves as the main driving force in the map. But to get the pieces needed to do that, you’ll need to play through six different parts of the map – puzzle, parkour, arena, dropper, adventure and trivia aspects keep this map fresh throughout.







With traps to avoid, jumps and leaps to land, long drops to survive, monsters to fight and more, Spectrum could be one of the most entertaining maps for Minecraft to date. Granted, each of the sections are somewhat short, but when you combine them all together and total the play time, you could spend several hours and still not complete the monument and finish this map. Because it has something for everybody, it seems like Spectrum would be perfect for multiple players. However, this map was designed only for a single person to play at once.

Spectrum Map Let’s Plays

Spectrum Map Rules

  • Do not use commands.
  • Set your render distance to at least 16 chunks at all times.


  • Minecraft Version: 1.8.8
  • Vanilla Minecraft (No mods or resource packs)


  • Brightness: Bright
  • Clouds: Off
  • Particles: All
  • Music and Sounds: All at 100%

Spectrum Map for Minecraft 1.8.8 Changelogs

  • Updated arena and trivia branch text.
  • Replaced arena branch strength potion with two splash potions of weakness.
  • Blocked off unused buildings in adventure branch.
  • Tweaked instructions in adventure branch.

Download Links for Spectrum Map

for Minecraft 1.8.X

Credit: kwirky


  1. Part way through playing and I just had to stop and report this:
    The question about mossy cobblestone in the Trivia branch is totally incorrect.
    You have the answer set at ‘Moss Stone’, but I’ve got a block in my hand, with no texture pack on, and it clearly says ‘Mossy Cobblestone’. I think I saw a spelling mistake too, but it was in a previous branch and I’m not 100% sure where it was (Parkour I think) but otherwise, a great map so far!

  2. Okay, finished the map now, and over all I found it really enjoyable!
    I went back and found the spelling mistake, it’s in the ladder section of the parkour, where the hanging pillars are. It says ‘cannot like too far’ ,when it should say ‘cannot look too far’.

    I also had a slight problem with the adventure branch, as I hit the button to open my front door twice, meaning the villager was teleported through the floor. This can probably be fixed by making the button only work once, or using actual co-ordinates rather than relative co-ordinates for moving him.

    I loved the rest of the adventure branch and the puzzle was quite good (although it felt like a lot of concepts were copied from Diversity 2 – the riddles, the moving block, the 2% puzzle with the torches – I know the full map is based on it, but it was a little boring for me, having completed D1 and 2). But to finish on a high, I absolutely loved the large library theme in the library dropper, I’m copying it to one of my world now!