Every GUI pack out there does things to the user interface to change the way crafting windows, chest interiors and furnace insides look when the player interacts with them. The Utilization resource pack is one of those simple GUI packs. Created by author Lithia, this is a very simple resource pack that does nothing to alter the textures of the world’s blocks, monsters, liquids and other things. The one thing this pack does is change the backs of windows and how players interact with the technical aspects of Minecraft, like crafting items, cooking food, smelting ores and brewing potions.
It’s not just a palette swap either. There is some improved function in some of the windows as well. For one, when you are repairing or enchanting items at an anvil, you’ll actually get a new graphic on the HUD to tell you what condition the anvil will be in after you perform the operation. This appears right above the box which shows the item you’ll get, in that big, empty space that Mojang apparently never considered using for this purpose. To be fair, this is the brunt of the improved function in Utilization. There are some changes to the brewing window as well, but they aren’t as useful as this.
Saying that the Utilization resource pack only affects the windows and GUi is actually a little misleading. That said, the only graphic in the game which is modified by Utilization is the sun. That blocky bit of fire floating up in the sky gets rounded off around the edges and made to look much more like the sun you’re probably used to seeing whenever you go outside during the day. It’s a nice touch.
Utilization Resource Pack for Minecraft 1.8 Changelogs
- Recreated some textures
- Added FTB Development FTB textures
- Added HD Textures to -1.6 Autoport
- Added my old IC2 textures which will be ported to HD soon
- Sharpened all textures
Download Links for Utilization Resource Pack
for Minecraft 1.8.X