I Have a Quest, Ion is a pretty intriguing puzzle map in which, as you can tell by the name, you’ll have to play as an adventurer who goes by the name of Ion. This isn’t really a traditional adventure map because there isn’t a linear story forcing you to follow a singular path. While the lack of a single linear story might put a few players off, it’s actually a good thing because this lack of story leads to an open world experience that a lot of players are sure to enjoy.
The world of I Have a Quest, Ion is completely open for players so you can do pretty much anything you want to. If you want to simply explore then you can go out and do exactly this but, if you want a sense of direction and purpose, this map has various different quests that you can embark on. To get a quest, you’ll have to visit the Quest master, and he’ll give you something to do. While the map might not follow a set in stone storyline, it does have a core objective, and this is to collect Dark Matter. The core objective isn’t emphasized on that much, so you won’t be forced to complete it and will be able to play at your own pace without trouble.
One of the best things about the I Have a Quest, Ion map is the fact that the game world actually feels lively and immersive. The world is loaded with tons upon tons of NPCs that you can interact with, and each one of these NPCs has its own unique personality that you’ll uncover as you play the game. All said and done, I Have a Quest, Ion is an innovative and highly engaging map that allows players to explore an open world and play at their own pace.
How to install I Have a Quest, Ion Map?
- Press the Windows or Start button, then press R. This will open the Run prompt.
- Type %appdata% into the prompt and run the command.
- A folder filled with other folders will now open. Just find the Minecraft folder among these and open it.
- In .minecraft you will find another folder, saves. Unzip and move your world file into this folder and you’re all done.
Download Link for I Have a Quest, Ion Map
for Minecraft 1.11.X
Credit: Dirk van Winden