Mapwriter 2 Mod for Minecraft 1.10.2/1.9.4

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The mini-map is arguably one of the most important things in pretty much any video game out there that consists of it. The reason it’s so crucial is that it allows players to get a ton of information about their surroundings and about the place they’re in with a simple glance. Mini-maps have evolved quite a lot over the years and modern day maps even show some really helpful extra detail like where certain objects are located or where nearby enemies are. The Mapwriter 2 Mod is an example of a high-quality mini-map. It’s the successor to the original Mapwriter mod. The need for a successor arose when the developer of the original stopped updating it.

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Mapwriter 2 Mod for Minecraft is one of the most full-fledged open source maps that you can possibly apply to your Minecraft client. It has a whole lot of customization options that allow you to view it the way you prefer to and it has multitudes of other great features that add a whole new level of convenience to the player’s experience. You can set waypoints, you can zoom in and out however you please, and you can even save the areas that you’ve explored if you want to view their maps at some other time.

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Keep in mind that Mapwriter 2 Mod is client side only and if you’re using it on a server, then the server doesn’t need to have it installed in order for it to function properly. Perhaps the highlight feature of Mapwriter 2 is that it has a really well executed underground map mode that makes navigation below the surface way easier. The underground mode used to be rather buggy at release but over time, it’s been patched so at its current state it functions just fine. Overall, if you’re looking for an informative mini-map then consider applying this mod.

Mapwriter 2 Mod Key Bindings

Below are bindings that are default, they can be changed in the game.

  • Press Escape -> Options… -> Controls
  • ‘N’ toggles mini-map between normal mode, large mode, and hidden.
  • ‘M’ opens/closes the interactive map GUI.
  • ‘,’ toggles which marker group is shown.
  • ‘.’ teleports to nearest visible marker in the direction you are facing.
  • ‘PAGE UP’ zooms out.
  • ‘PAGE DOWN’ zooms in.
  • ‘U’ toggles underground mode.

Mapwriter 2 Mod for Minecraft 1.8.9 Changelogs

v2.3.13 for Minecraft 1.8.9

  • Update to Minecraft 1.8.9
  • Fixed bug that coordinates didn’t stay in position under the minimap.
  • Added Chinese language, translation by Muink.
  • Added accepted Minecraft version.
  • Fixed bug that settings didn’t generate with the default value.
  • Fix for markers was not reloading properly when loading the world.
  • Allow all Unicode letters in marker names.

How to install Mapwriter 2 Mod?

  1. Download Forge installer, open it and install
  2. Open the Minecraft launcher and select Forge in the profile list
  3. Click Edit Profile and then Open Game Dir, this opens the game folder
  4. Create a new folder called mods
  5. Download the mod and put it into the mods folder

Download Links for Mapwriter 2 Mod

for Minecraft 1.10.2

for Minecraft 1.9.4

for Minecraft 1.9

for Minecraft 1.8.9

for Minecraft 1.7.10

Credit: VectronDiablon – Original Thread on Minecraft Forum

6 COMMENTS

  1. hi, i have minecraft 1.9 with latest forge- forge 1.9-12.16.0.1811 and this mod stopped working it doesn t even let me start game
    tkx

  2. this mod is definitely broken for 1.9 using forge .1906. I think this is the mod I miss the most from 1.7.10… hope you see these comments, would love to see a fix!

    much respect!

  3. it just crashed when i start it up.

    —- Minecraft Crash Report —-
    // Surprise! Haha. Well, this is awkward.

    Time: 7/18/16 12:34 PM
    Description: Registering texture

    java.lang.NoClassDefFoundError: Could not initialize class mapwriter.MwUtil
    at mapwriter.Mw.reloadBlockColours(Mw.java:399)
    at mapwriter.forge.EventHandler.onTextureStitchEventPost(EventHandler.java:77)
    at cpw.mods.fml.common.eventhandler.ASMEventHandler_92_EventHandler_onTextureStitchEventPost_Post.invoke(.dynamic)
    at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
    at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140)
    at net.minecraftforge.client.ForgeHooksClient.onTextureStitchedPost(ForgeHooksClient.java:276)
    at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:311)
    at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:97)
    at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:89)
    at net.minecraft.client.renderer.texture.TextureManager.func_110549_a(TextureManager.java:172)
    at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SimpleReloadableResourceManager.java:143)
    at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SimpleReloadableResourceManager.java:121)
    at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:617)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:327)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:552)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    —————————————————————————————

    — Head —
    Stacktrace:
    at mapwriter.Mw.reloadBlockColours(Mw.java:399)
    at mapwriter.forge.EventHandler.onTextureStitchEventPost(EventHandler.java:77)
    at cpw.mods.fml.common.eventhandler.ASMEventHandler_92_EventHandler_onTextureStitchEventPost_Post.invoke(.dynamic)
    at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
    at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140)
    at net.minecraftforge.client.ForgeHooksClient.onTextureStitchedPost(ForgeHooksClient.java:276)
    at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:311)
    at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:97)

    — Resource location being registered —
    Details:
    Resource location: minecraft:textures/atlas/blocks.png
    Texture object class: net.minecraft.client.renderer.texture.TextureMap
    Stacktrace:
    at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:89)
    at net.minecraft.client.renderer.texture.TextureManager.func_110549_a(TextureManager.java:172)
    at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SimpleReloadableResourceManager.java:143)
    at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SimpleReloadableResourceManager.java:121)
    at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:617)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:327)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:552)

    — Initialization —
    Details:
    Stacktrace:
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    — System Details —
    Details:
    Minecraft Version: 1.7.10
    Operating System: Mac OS X (x86_64) version 10.10.5
    Java Version: 1.6.0_65, Apple Inc.
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
    Memory: 322980800 bytes (308 MB) / 706502656 bytes (673 MB) up to 1060372480 bytes (1011 MB)
    JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 13 mods loaded, 12 mods active
    States: ‘U’ = Unloaded ‘L’ = Loaded ‘C’ = Constructed ‘H’ = Pre-initialized ‘I’ = Initialized ‘J’ = Post-initialized ‘A’ = Available ‘D’ = Disabled ‘E’ = Errored
    UCHIJA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
    UCHIJA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
    UCHIJA Forge{10.13.4.1558} [Minecraft Forge] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
    UCHIJA CodeChickenCore{1.0.6.43} [CodeChicken Core] (minecraft.jar)
    UCHIJA NotEnoughItems{1.0.4.107} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.4.107-universal.jar)
    UCHIJA Backpack{2.0.1} [Backpack] (backpack-2.0.1-1.7.x.jar)
    UCHIJA iChunUtil{4.2.2} [iChunUtil] (iChunUtil-4.2.2 (1).jar)
    UCHIJA GraviGun{4.0.0-beta} [GraviGun] (GravityGun-4.0.0-beta (1).jar)
    UCHIJA MapWriter{2.1.8} [MapWriter] (MapWriter-1.7.10-2.1.10.jar)
    UCHIJA Morph{0.9.2} [Morph] (Morph-Beta-0.9.2 (1).jar)
    UCHIJA pixelmon{3.5.0} [Pixelmon] (Pixelmon-1.7.10-3.5.1-universal.jar)
    UCHIJA Torched{4.0.0} [Torched] (Torched-4.0.0.jar)
    UD XRay{v9.0} [XRay] (minecraft.jar)
    GL info: ‘ Vendor: ‘Intel Inc.’ Version: ‘2.1 INTEL-10.6.33’ Renderer: ‘Intel HD Graphics 4000 OpenGL Engine’
    Launched Version: 1.7.10-Forge10.13.4.1558-1.7.10
    LWJGL: 2.9.1
    OpenGL: Intel HD Graphics 4000 OpenGL Engine GL version 2.1 INTEL-10.6.33, Intel Inc.
    GL Caps: Using GL 1.3 multitexturing.
    Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
    Anisotropic filtering is supported and maximum anisotropy is 16.
    Shaders are available because OpenGL 2.1 is supported.

    Is Modded: Definitely; Client brand changed to ‘fml,forge’
    Type: Client (map_client.txt)
    Resource Packs: []
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Anisotropic Filtering: Off (1)

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