Texturify is among the newest additions to the line-up of resource packs that have been built with the idea of keeping the art style of Minecraft the same while enhancing the game’s textures. Packs like Texturify used to be quite intriguing a while ago because they appealed to the audience of players that were content with the core look of the game but wanted to improve certain things like texture detail and color palette but, over the years, this idea has become a tad bit overused. Fortunately, though, the Texturify manages to impress even in spite the fact that it’s based on an overused concept and this is mainly because of its top-notch execution.
The Texturify resource pack features some of the most incredible textures that we’ve seen from a pack of this particular category. The pack’s textures are loaded with detail, and they stay faithful to the core art style of Minecraft which is something that fans of the game’s vanilla art style are going to appreciate quite a bit. The colors seem to have been toned down a bit from their usual bright and vibrant self but, as it turns out, this seems to be a good change because the darker color scheme leads to a more refreshing visual experience.
Texturify has a resolution of 16×16 so, unless you’re playing Minecraft on an extremely low-end computer that struggles to handle even the basic version of the game at stable frame-rates, it’s unlikely that you’ll face any trouble getting this pack to run with stability.
How to install Texturify Resource Pack?
- Download and install Optifine mod.
- Start Minecraft.
- Click “Options” in the start menu.
- Click “resource packs” in the options menu.
- In the resource packs menu, click “Open resource pack folder”.
- Put the .zip file you downloaded in the resource pack folder.
Comments (3)
I have to say, that this RP is currently very early beta, And i am changing my textures quite often, also, a lot of planned features are still mising…
are you able to use this without Opti fine on 1.12.2?
-just wondering,-
Yes… It works without optifine, but obviously not CTM, CIT… Texture varienting is vanilla based.
Overall Rating
0/5
0 votes