Sonic Ether’s Unbelievable Shaders Mod for Minecraft 1.11

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Sonic Ether’s Unbelievable Shaders 1.11 and 1.10.2 is a mod that adds a great deal of depth to Minecraft by implementing 3D lighting and visuals. While the world will remain blocky as always, light will curve around corners, objects will cast more realistic shadows and water effects will be greatly improved with this mod, even without using any resource packs to upgrade the look of Minecraft. Like other shader mods, this one can be very demanding on a player’s graphics card, making it unviable when using older computers, or even newer computers without a solid amount of graphics processing power.

For the players who have enough power to use it, Sonic Ether’s Unbelievable Shaders mod is something they’ll never want to uninstall once it has been implemented. Unlike resource packs that are essentially a matter of taste and aesthetics, shader mods like this one offer direct upgrades to the graphics in Minecraft, so many players have nothing bad to say about them at all. It will also be necessary to download and install the GLSL shaders mod so Minecraft will allow custom shaders to be used in the first place.

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It’s recommended players use OptiFine, MCPatcher or another mod manager to make sure this mod doesn’t conflict with any other ones being used.

How to install Sonic Ether’s Unbelievable Shaders Mod?

  1. First, download and install the GLSL Shaders Mod.
  2. Download the Sonic Ether’s Unbelievable Shaders from the downloads section.
  3. After download the .zip, simple copy into .minecraft/shaderpacks folder.
  4. Open the game and go to Options/Shaders and select you favorite shader!

Download Links for Sonic Ether’s Unbelievable Shaders Mod

for Minecraft 1.7.10 / 1.8.9 / 1.9.X / 1.10.2 / 1.11.X

SEUS v11.0 – LATEST

OLDER VERSIONS:

Credit: sonicether – Original Thread on Minecraft Forum

160 COMMENTS

  1. So im getting a odd issue where about 1/4 of the textures have a thin transparent diagonal which when holding a torch lights up every affected diagonal so that everything affected has a bright lite up stripe on it but only when holding a torch (red and normal) also its not a texture pack ive tried 10 diffrent ones and the default its all the same on all of em. also, its mostly stone, cobble, and a couple flowers, i saw a few random pumpkins with it but not all of them which i thought odd as well but most every other texture looks fine.

    other then that it runs great =/

    • I have the same problem, it runs great. but those weird yellow stripes on some blocks when holding a torch are odd. When not holding a torch they are transparent. Already found a fix? Somebody?

    • I HAD the same problem but I fixed it, what you have to do is delete your .minecraft folder and re-download everything for .minecraft, then you make sure the connected textures are not on, they crash the textures, and boom your ready to go!

  2. Everything looks amazing, but the sky has streaks running along the clouds and the sand has a line from the top left to the bottom right. Any reason why it is happening

  3. I got some wired buggs… ;o I am running Minecraft v1.8
    I installed the GLSL Shader mod, and I tested it with all SEUS shader Packs (so standard and all Ultra packs)
    I hope you can help me 🙂

  4. I got these big square pixels in the near and in the Water. I have tried 1.7.5 and 1.7.10 and 1.8 with and without optifine, forge etc. – basically every combination I could think of.
    I also got the issue with the diagonal lines that everyone else also has.

    I have a new GTX980 Graphics Card – could it be that this is not supported?

    I am new to minecraft and have very limited experience in installing mods and using launchers etc.

    If anyone can help me to get this work, I will be happy to pay a reward of 50€ (not much but better than nothing)

  5. Yes I also have that problem where there are stripes on the ground and the sun shines through around the blocks gaps.
    Can someone please help us fix this?

  6. I really don’t like the fact that when I start the shader pack, I have the same bugs as everyone else. Diagonal lines, on all the non-organic blocks (stone, etc) and also, a few blocks dont flap in the wind. oak leaves flap but only if they haven’t been placed by the player. all other leaves dont flap at all. also, spruce wood flaps (WTH) and becuase it is solid and you can’t see through it, it means you can xray with it. The Lines bug is very glitchy, and it is when stone and other materials get exposed to bright light (when not in bright light there are grey lines which are too bright) so please consider asking Sonic Ether to update it. :\

    • I have a problem where it says in my chat
      [Shaders] Error : Invalid program gbuffers_textured_lit
      [Shaders] Error : Invalid program composite1
      [Shaders] Error : Invalid program final

      I know this is junk, but I have intel 4,000 graphics card and every other shader pack works accept sees Please help

  7. The above mentioned problems are not the only problems….

    Please note that ALL Mobs are Pitch Black and so are Signs. You can not read it at all, And mobs are completely black. No idea what is wrong with the shaders but when I removed GLSL Shaders my game works fine.

    Signs are either black or transparent.

  8. Getting same problems as everyone else. Looks great otherwise

    Don’t forget, everyone, it’s alpha. Don’t complain.

      • exactly without people saying whats happening how would they know what to look at? whether they are complaining or not it still helps the dev’s know somethings wrong. atm I found using the other shader packs works for the time being but I’m hoping Sues gets updated as it looks nicer imo on my system, but the other packs look pretty good too though the one i like most has a tiny issue of solid stone blocks sometimes waving like leaves with is more funny then anything. but it works for now.

  9. You all are so dumb THERE IS NOT SHADERS FOR 1.8 1.8.1, IF YOU LOOK ON Sonic Ethers Facebook he Never even released a version for it yet your being scammed here with a Old version of Shaders on a new version thats why u all have bugs and Errors and shit. Dont download unless Sonic Ether posts on his FB or his Site dont trust these sites!!

    • It’s rather rude of you to call someone dumb. What’s worse is you yourself can’t type well. “he Never even released a version for it yet your being scammed”. Wow, you broke the English language. never*, *take out the ‘even’*, *dot after ‘it’, Yet*, you’re*, old*, etc… If you’re gonna be a butt instead of simply saying something along the lines of “This is an old version guys. That’s why you’re all having bugs.” at least make sure you yourself are better than what you’re accusing everyone else of being.

  10. I have try a few of the shaders modpack and all I am getting is a white or black screen other than my invetory and chat, what am I doing wrong?

  11. Small list of issues:
    Mobs are pitch black along with signs
    Holding a torch, glowstone block, sea lantern, or any light source, bring a bright gold line on various blocks
    Some blocks have a clearly visible grey line going through them
    Flowing water appears normal which may not be a bug, but I think it should be changed
    Spruce wood appears to have the “flowing in the breeze” affect, while it’s leaves do not
    And source blocks of water (in specific circumstances I can not duplicate) will also become pitch black on top
    That is all I could find, other than that, it looks absolutely fantastic.

  12. I have 1.8 and there is this bug where it says:

    [Shaders] Error : Invalid program gbuffers_textures_lit
    [Shaders] Error : Invalid program composite1
    [Shaders] Error : Invalid program final
    and there are 3 screens with only RGB on it, it is on the bottom left corner and is freaking small as hell

    I have a junky intel 4,000 Graphics Card, but all other packs I can find works Please Help!!

  13. I Have it all working on OS X (Mac), but the screen glitches out and i cant see a thing! just a bunch of random colors in the bottom corner D: Please Help D;

  14. I’ve installed it on 1.8 and my map is pitch black, my character as well and my inventory in creative is pitch black as well (I can see the items but nothing behind them) I also have white lines going across every block diagonally. As well as flowing water looking like I don’t have the shader enabled. I used the standard version

  15. All I see when I turn shaders on is pitch black, with 7 diff images of screen, each one getting smaller and smaller, and blurier, and blurier, and no, Im not holusinating, but i can see all guis just fine(pause menu, inventory, f3, and the little plus sign in middle of screen) plz help this is best shaders version out there

  16. In Sonic’s DOF Ultra version of shaders, my arm and/or an item in my arm is blurred, like I’m using Motion Blur and rotating epicly fast and everything around me is blurry as hell, that’s how my arm looks like in DOF version, and, I have black characters, just like the others. I think this guy is a scammer and we should goto PMC forums and just announce for everyone to stop going and downloading stuff off this page

    • Hi,

      Why do you think we are scammers?

      We only do the mods, maps, resource packs and tools reviews and put the official download links.
      We do not upload any files in our servers or edit, so do not violate any copyright agreement!
      All the reviews from MinecraftSix, are with the officially links posted by each author (the creator of mod).

  17. Hello,

    (Sorry for my english)

    The bubbles in the water have a graphics problem. Indeed, instead of seeing pretty bubbles, I see big sparkly pixel.

    Files “gbuffers_textured” and “gbuffers_textured” is the cause.
    I hope to help the rest of devellopement, this woderful mods.

    Good luck 😉

  18. I need some help. I downloaded the mod for version 1.8, and I installed the shader packs into their corresponding folders, but when I try to enter a world with shaders enabled, Minecraft crashes. Please let me know what I can do to fix this because I have no idea what I’m doing wrong and this is my third attempt to install shaders on Minecraft. (I deleted everything else before starting the third time.)

  19. Ok, old guy here… I’ve downloaded and installed the GLSL Shaders Mod, and now when I launch the game and click on Options, I see the shaders button. When I click it, the box that I assume lists shaders for selection is empty. I’ve looked all over these pages, but where do I find the actual shaders themselves to populate the list..??

  20. Posting this a second time…. I’m running MC v 1.17.10. I downloaded and installed the GLSL Shader Mod successfully, meaning I see the shaders button now when the game runs. When I click on it, the box where I expect to see shader files that I can select is empty. I have looked all over this site, but cant find shader files. Where are those located..??

    • You must download the Shaders Packs, and copy it in .minecraft\shaderpacks!

      Just search on our website or google.

  21. I have a problem where whenever I try to turn the shader on, everything just turns black and I can’t see anything.

  22. Shader is great making mc look 10x more beautiful. My only complaint is that I normally get 400 fps but with the shaders i get around 70 during the day and 20 during the night.

    I’ll live with it though. Cant go back after seeing such beautiful world.

    Keep up the good work seus guys!

  23. Is there anyway I can turn down how much things in the distance are blurred out? I am running the shaders on ultra 1.8 and things get blurry to close for my liking 🙂 Thanks

  24. mine broken it’s like…. ummm it’s like when you play it the screen get sooooooo small and 3D color but the 3D color WORST p.s sorry for my bad english

  25. Kind of specific, but still a problem:
    I have a glass tunnel running along the bottom of the ocean. While inside this tunnel, water on the outside appears much darker than it does if I leave the tunnel. To me, it feels like it is reading the situation as “You are in an underground tunnel, time to turn off sky lighting to save RAM” When in fact the tunnel is glass and I would much like to be able to see bright ocean colors rather than gloomy darkness.

  26. PLEASE HELP!!! When i’m going to the shader screen goes black with tiny boxes at the left corner can anyone help?

  27. Hey, can anyone tell me the resource pack used to do the pics in this page, for example the floating temple! i can’t find it, i don’t think is crhoma hills!

    Thanks!

  28. For the most part everything works. My only issue is rain and snow. I cant see rain falling, just what looks like transparent dragonflies bouncing on blue berries hovering on the floor. Snow is invisible. Anyone have a fix for this?

  29. i have a big fatal error , who say me :

    # EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000000001cffa5b0 , pid=2996, tid=8676

    5 line later…

    # Problematic frame:
    # C [ig75icd64.dll+0x8a5b0]

  30. I installed the GLSL Shaders Mod for 1.8 and then put this shader in the shaderpacks subfolder. I can see the shader in the shader menu in-game, but nothing changes visually. Please help!

  31. Hallo
    I have a weird bug when i log into my world with the Shader all i can see is a black screen with NO little boxes on the bottom left: file:///C:/Users/admin/AppData/Roaming/.minecraft/screenshots/2015-06-12_08.40.43.png

    can someone help me?

  32. I can not join multiplayer severs. its makes most numbers appear as lava or water and whenever i try to join a server, the words “logging in” spaztically flash

  33. I have a glitch where everything is fine except the sky, which is black with no clouds. I have tried installing the shaders mod again, but i still have this problem.

  34. i can see the leaves became windy,but i dont know where did i do wrong,but the screen went black and the only place i can see is at the bottom left of minecraft client with a few message such as invalid program final,mind helping?

  35. Hello, has anyone found a fix for the sand and stone lighting up when having a torch or glowstone in hand?

  36. I love this, but… when i keep using this shaders. the more mobs are getting invisible, well not all mob, when i disable the shader. they still invisible. can anyone explain this or fix this. thnk u

  37. minecraftsix PLEASE help me I have a problem when I install it and then go on minecraft all the letters are blocks and lines help me anyone i cant even play minecraft and I spent 24 bucks on it

  38. the GLSL Shaders only works for the 1.8, so, if I download this and place it on the folder it shoul go alright? (with the 1.8.7 update)

  39. i installed the shaders etc. but when i start a new world with the seus shaders equiped my screen exist out of seven little screens in the bottom left cornor (note that i also installed optifine with the shaders)

    Can you tell me what is wrong and what to do about it?

  40. I need help, I got optifine to reduce the lag, and I also have THIS shaders, I set them both up to work on one profile, but when I try to join a server, it just flashes constantly ‘Logging in…’, and it flashes the menu rapidly when I try to play a survival world… Help?!?

  41. I’ve got a problem. I have the mod loaded, shader pack selected. Whenever I try to load a world, the game crashes. Fix?

  42. I downloaded the mod but when I select it my whole view is put in the bottom left corner. How do I fix this??????

  43. I installed GLSL-shaders mod.
    But when im in my game and I want to turn shaders on and i want to use SEUS, when I click it whole minecraft automatically crashes!
    I dont what to do.
    Anyone knows how to help?

  44. I’m getting this issue, I’m not much of tech savy person so I had no idea how to figure this out.

    —- Minecraft Crash Report —-

    WARNING: coremods are present:
    Contact their authors BEFORE contacting forge

    // Oh – I know what I did wrong!

    Time: 03/12/15 8:05 PM
    Description: Tesselating block model

    java.lang.IndexOutOfBoundsException: Index: 2, Size: 1
    at java.util.ArrayList.rangeCheck(ArrayList.java:653)
    at java.util.ArrayList.get(ArrayList.java:429)
    at net.minecraft.client.renderer.vertex.VertexFormat.func_177348_c(SourceFile:126)
    at net.minecraftforge.client.model.pipeline.VertexLighterFlat.processQuad(VertexLighterFlat.java:162)
    at net.minecraftforge.client.model.pipeline.QuadGatheringTransformer.put(QuadGatheringTransformer.java:38)
    at net.minecraftforge.client.model.pipeline.LightUtil.putBakedQuad(LightUtil.java:104)
    at net.minecraft.client.renderer.block.model.BakedQuad.pipe(BakedQuad.java:10)
    at net.minecraftforge.client.model.pipeline.ForgeBlockModelRenderer.render(ForgeBlockModelRenderer.java:100)
    at net.minecraftforge.client.model.pipeline.ForgeBlockModelRenderer.func_178265_a(ForgeBlockModelRenderer.java:65)
    at net.minecraft.client.renderer.BlockModelRenderer.func_178267_a(BlockModelRenderer.java:44)
    at net.minecraft.client.renderer.BlockModelRenderer.func_178259_a(BlockModelRenderer.java:34)
    at net.minecraft.client.renderer.BlockRendererDispatcher.func_175018_a(BlockRendererDispatcher.java:95)
    at net.minecraft.client.renderer.chunk.RenderChunk.func_178581_b(RenderChunk.java:178)
    at net.minecraft.client.renderer.chunk.ChunkRenderWorker.func_178474_a(SourceFile:78)
    at net.minecraft.client.renderer.chunk.ChunkRenderDispatcher.func_178505_b(SourceFile:120)
    at net.minecraft.client.renderer.RenderGlobal.func_174970_a(RenderGlobal.java:882)
    at shadersmod.client.ShadersRender.setupTerrain(ShadersRender.java:57)
    at net.minecraft.client.renderer.EntityRenderer.func_175068_a(EntityRenderer.java:1267)
    at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1210)
    at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1035)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1055)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:345)
    at net.minecraft.client.main.Main.main(SourceFile:120)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:497)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    —————————————————————————————

    — Head —
    Stacktrace:
    at java.util.ArrayList.rangeCheck(ArrayList.java:653)
    at java.util.ArrayList.get(ArrayList.java:429)
    at net.minecraft.client.renderer.vertex.VertexFormat.func_177348_c(SourceFile:126)
    at net.minecraftforge.client.model.pipeline.VertexLighterFlat.processQuad(VertexLighterFlat.java:162)
    at net.minecraftforge.client.model.pipeline.QuadGatheringTransformer.put(QuadGatheringTransformer.java:38)
    at net.minecraftforge.client.model.pipeline.LightUtil.putBakedQuad(LightUtil.java:104)
    at net.minecraft.client.renderer.block.model.BakedQuad.pipe(BakedQuad.java:10)
    at net.minecraftforge.client.model.pipeline.ForgeBlockModelRenderer.render(ForgeBlockModelRenderer.java:100)
    at net.minecraftforge.client.model.pipeline.ForgeBlockModelRenderer.func_178265_a(ForgeBlockModelRenderer.java:65)

    — Block model being tesselated —
    Details:
    Block: minecraft:dirt[snowy=false,variant=dirt]
    Block location: World: (827,34,-912), Chunk: (at 11,2,0 in 51,-57; contains blocks 816,0,-912 to 831,255,-897), Region: (1,-2; contains chunks 32,-64 to 63,-33, blocks 512,0,-1024 to 1023,255,-513)
    Using AO: true
    Stacktrace:
    at net.minecraft.client.renderer.BlockModelRenderer.func_178267_a(BlockModelRenderer.java:44)
    at net.minecraft.client.renderer.BlockModelRenderer.func_178259_a(BlockModelRenderer.java:34)

    — Block being tesselated —
    Details:
    Block type: ID #3 (tile.dirt // net.minecraft.block.BlockDirt)
    Block data value: 0 / 0x0 / 0b0000
    Block location: World: (827,34,-912), Chunk: (at 11,2,0 in 51,-57; contains blocks 816,0,-912 to 831,255,-897), Region: (1,-2; contains chunks 32,-64 to 63,-33, blocks 512,0,-1024 to 1023,255,-513)
    Stacktrace:
    at net.minecraft.client.renderer.BlockRendererDispatcher.func_175018_a(BlockRendererDispatcher.java:95)
    at net.minecraft.client.renderer.chunk.RenderChunk.func_178581_b(RenderChunk.java:178)
    at net.minecraft.client.renderer.chunk.ChunkRenderWorker.func_178474_a(SourceFile:78)
    at net.minecraft.client.renderer.chunk.ChunkRenderDispatcher.func_178505_b(SourceFile:120)
    at net.minecraft.client.renderer.RenderGlobal.func_174970_a(RenderGlobal.java:882)
    at shadersmod.client.ShadersRender.setupTerrain(ShadersRender.java:57)
    at net.minecraft.client.renderer.EntityRenderer.func_175068_a(EntityRenderer.java:1267)
    at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1210)

    — Affected level —
    Details:
    Level name: MpServer
    All players: 1 total; [EntityPlayerSP[‘Aeasthetically’/86, l=’MpServer’, x=830.95, y=36.00, z=-895.29]]
    Chunk stats: MultiplayerChunkCache: 625, 625
    Level seed: 0
    Level generator: ID 01 – flat, ver 0. Features enabled: false
    Level generator options:
    Level spawn location: 689.00,31.00,-806.00 – World: (689,31,-806), Chunk: (at 1,1,10 in 43,-51; contains blocks 688,0,-816 to 703,255,-801), Region: (1,-2; contains chunks 32,-64 to 63,-33, blocks 512,0,-1024 to 1023,255,-513)
    Level time: 1078625 game time, 17529 day time
    Level dimension: 0
    Level storage version: 0x00000 – Unknown?
    Level weather: Rain time: 0 (now: true), thunder time: 0 (now: false)
    Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
    Forced entities: 12 total; [EntityBat[‘Bat’/67, l=’MpServer’, x=829.25, y=7.28, z=-830.16], EntityPainting[‘Painting’/74, l=’MpServer’, x=838.03, y=35.00, z=-810.00], EntityBat[‘Bat’/68, l=’MpServer’, x=821.09, y=2.16, z=-824.03], EntityBat[‘Bat’/69, l=’MpServer’, x=822.59, y=33.63, z=-820.94], EntityArmorStand[‘Armor Stand’/70, l=’MpServer’, x=829.50, y=30.00, z=-789.50], EntityArmorStand[‘Armor Stand’/71, l=’MpServer’, x=829.50, y=30.00, z=-787.50], EntityBat[‘Bat’/73, l=’MpServer’, x=832.75, y=36.09, z=-873.44], EntityPainting[‘Painting’/74, l=’MpServer’, x=838.03, y=35.00, z=-810.00], EntityArmorStand[‘Armor Stand’/76, l=’MpServer’, x=862.50, y=32.00, z=-918.50], EntityBat[‘Bat’/79, l=’MpServer’, x=866.75, y=32.10, z=-852.75], EntityPlayerSP[‘Aeasthetically’/86, l=’MpServer’, x=830.95, y=36.00, z=-895.29], EntityArmorStand[‘Armor Stand’/58, l=’MpServer’, x=782.50, y=39.00, z=-907.50]]
    Retry entities: 0 total; []
    Server brand: fml,forge
    Server type: Integrated singleplayer server
    Stacktrace:
    at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:351)
    at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2502)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:367)
    at net.minecraft.client.main.Main.main(SourceFile:120)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:497)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    — System Details —
    Details:
    Minecraft Version: 1.8
    Operating System: Mac OS X (x86_64) version 10.10.5
    Java Version: 1.8.0_60, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 231155768 bytes (220 MB) / 561844224 bytes (535 MB) up to 1060372480 bytes (1011 MB)
    JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v9.10 FML v8.0.99.99 Minecraft Forge 11.14.4.1563 3 mods loaded, 3 mods active
    States: ‘U’ = Unloaded ‘L’ = Loaded ‘C’ = Constructed ‘H’ = Pre-initialized ‘I’ = Initialized ‘J’ = Post-initialized ‘A’ = Available ‘D’ = Disabled ‘E’ = Errored
    UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
    UCHIJAAAA FML{8.0.99.99} [Forge Mod Loader] (forge-1.8-11.14.4.1563.jar)
    UCHIJAAAA Forge{11.14.4.1563} [Minecraft Forge] (forge-1.8-11.14.4.1563.jar)
    Loaded coremods (and transformers):
    Launched Version: 1.8-forge1.8-11.14.4.1563
    LWJGL: 2.9.2
    OpenGL: Intel HD Graphics 4000 OpenGL Engine GL version 2.1 INTEL-10.6.33, Intel Inc.
    GL Caps: Using GL 1.3 multitexturing.
    Using GL 1.3 texture combiners.
    Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
    Shaders are available because OpenGL 2.1 is supported.
    VBOs are available because OpenGL 1.5 is supported.

    Using VBOs: No
    Is Modded: Definitely; Client brand changed to ‘fml,forge’
    Type: Client (map_client.txt)
    Resource Packs: []
    Current Language: English (US)
    Profiler Position: N/A (disabled)

    Anybody help me out?

    • i’m having this problem too?? i load the game, and seems fine, but before it even gets to the title screen it crashes. i believe its because of GLSL mod, but i cant figure out how to change it. can anyone help us please?

  45. Is there a way to synchronize the animations with Minema? Everything is working fine except that, when I start the recording, the shaderpack’s animations seem to compensate for the low realtime framerate created by Minema, so all of the animations appear extremely fast in the final video. Is there anyway to fix this?

  46. Does anyone play agar.io?
    if you do add mme on skype!
    live:jaydenlikesMC

    Do it so we can play together, popsplits, tricksplit, cannon-splits, teaming, mlg-ing, shutting up…
    ok

  47. I’m having a problem with the download..
    I’ve got Adblocker and uBlockorigin on which is esstential as I need it on or all pop-ups keep interupting the download!
    It asks for me to turn them off but I can’t or i’ll put my PC at risk.I need another download site that doesn’t block Adblock or Ublock origin …
    I try doing it without them both and hundreds of tabs open with reimage repair and error! something or another…

    Please help!

    • MinecraftSix allows using, also if you have Adblock. You may have a virus on your PC, try to scan with one anti-virus.

  48. Can You Please add An auto-update feature. It’ll be most appreciated, and I’ll like you on Facebook and Follow you on Twitter.

  49. I found a bug
    If you try to burn a spidder [night] the spider burn but you can´t see the fire glow
    sry 4 my shitty english im just 12

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